![]() If you make an open world fantasy RPG, you can technically do whatever you want. The concept might click but things like balance, weight, speed, HUD, and so on would all need to be created from nothing and feel good to a large variety of players that possibly have no common gaming experience, because there’s no established community that can easily be pushed into playing a game of soccer with cars. Now imagine trying to make Rocket League without the existence of Rocket League already present. Rocket League may not be the first game where you can use a car to hit balls into a goal, but it’s certainly the only mainstream example that has that as the major selling point from the last 10 years. NFL Blitz for life! Now try to apply this same logic to something like Rocket League. Why? Because 99% of your player base will have been raised on Madden and consider it the established standard in football games. A studio might want to make slight deviations from Madden for originality and perceived improvement, but in general, it’s gonna mostly feel like Madden. Because we have multiple decades of football games to draw from. ![]() It’s easy to design a football game in 2021. ![]() But experienced gamers can draw upon their past gaming experiences to determine how a game should most likely feel for a modern/contemporary audience. Every player has their own ideas about how a game should play/feel. Especially one that’s not based on a real sport. I can’t think of a genre that’s harder to get “right” than a competitive PVP sports game. That’s how I feel about this latest beta build of Roller Champions. I commend a company for changing their game to suit the demands of their player base, for better or for worse. If a company changes their game for the worse because of user feedback, I don’t blame the company. And more importantly I’ve seen many games ruined because of the wrong user feedback. ![]() I have seen countless games changed because of user feedback. In my experience, many of these studios do listen to feedback. I take every survey, answer every poll, and often take the time to participate in a beta’s forum or Discord server. I also make sure to always take the time to give honest and detailed feedback. Even the games I’m genuinely not interested in and would absolutely never buy in normal circumstances. I participate in every pre-launch build of every game I can. ![]()
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